spring security Base64 源码
spring security Base64 代码
文件路径:/crypto/src/main/java/org/springframework/security/crypto/codec/Base64.java
/*
* Copyright 2002-2016 the original author or authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.springframework.security.crypto.codec;
/**
* Base64 encoder which is a reduced version of Robert Harder's public domain
* implementation (version 2.3.7). See <a href=
* "http://iharder.sourceforge.net/current/java/base64/">http://iharder.sourceforge.net/current/java/base64/</a>
* for more information.
* <p>
* For internal use only.
*
* @author Luke Taylor
* @since 3.0
* @deprecated Use java.util.Base64
*/
@Deprecated
public final class Base64 {
/** No options specified. Value is zero. */
public static final int NO_OPTIONS = 0;
/** Specify encoding in first bit. Value is one. */
public static final int ENCODE = 1;
/** Specify decoding in first bit. Value is zero. */
public static final int DECODE = 0;
/** Do break lines when encoding. Value is 8. */
public static final int DO_BREAK_LINES = 8;
/**
* Encode using Base64-like encoding that is URL- and Filename-safe as described in
* Section 4 of RFC3548: <a href=
* "https://tools.ietf.org/html/rfc3548">https://tools.ietf.org/html/rfc3548</a>. It
* is important to note that data encoded this way is <em>not</em> officially valid
* Base64, or at the very least should not be called Base64 without also specifying
* that is was encoded using the URL- and Filename-safe dialect.
*/
public static final int URL_SAFE = 16;
/**
* Encode using the special "ordered" dialect of Base64.
*/
public static final int ORDERED = 32;
/** Maximum line length (76) of Base64 output. */
private static final int MAX_LINE_LENGTH = 76;
/** The equals sign (=) as a byte. */
private static final byte EQUALS_SIGN = (byte) '=';
/** The new line character (\n) as a byte. */
private static final byte NEW_LINE = (byte) '\n';
private static final byte WHITE_SPACE_ENC = -5; // Indicates white space in encoding
private static final byte EQUALS_SIGN_ENC = -1; // Indicates equals sign in encoding
/* ******** S T A N D A R D B A S E 6 4 A L P H A B E T ******** */
/** The 64 valid Base64 values. */
/* Host platform me be something funny like EBCDIC, so we hardcode these values. */
private static final byte[] _STANDARD_ALPHABET = { (byte) 'A', (byte) 'B', (byte) 'C', (byte) 'D', (byte) 'E',
(byte) 'F', (byte) 'G', (byte) 'H', (byte) 'I', (byte) 'J', (byte) 'K', (byte) 'L', (byte) 'M', (byte) 'N',
(byte) 'O', (byte) 'P', (byte) 'Q', (byte) 'R', (byte) 'S', (byte) 'T', (byte) 'U', (byte) 'V', (byte) 'W',
(byte) 'X', (byte) 'Y', (byte) 'Z', (byte) 'a', (byte) 'b', (byte) 'c', (byte) 'd', (byte) 'e', (byte) 'f',
(byte) 'g', (byte) 'h', (byte) 'i', (byte) 'j', (byte) 'k', (byte) 'l', (byte) 'm', (byte) 'n', (byte) 'o',
(byte) 'p', (byte) 'q', (byte) 'r', (byte) 's', (byte) 't', (byte) 'u', (byte) 'v', (byte) 'w', (byte) 'x',
(byte) 'y', (byte) 'z', (byte) '0', (byte) '1', (byte) '2', (byte) '3', (byte) '4', (byte) '5', (byte) '6',
(byte) '7', (byte) '8', (byte) '9', (byte) '+', (byte) '/' };
/**
* Translates a Base64 value to either its 6-bit reconstruction value or a negative
* number indicating some other meaning.
**/
private static final byte[] _STANDARD_DECODABET = { -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal
// 0
// -
// 8
-5, -5, // Whitespace: Tab and Linefeed
-9, -9, // Decimal 11 - 12
-5, // Whitespace: Carriage Return
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 14 - 26
-9, -9, -9, -9, -9, // Decimal 27 - 31
-5, // Whitespace: Space
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 33 - 42
62, // Plus sign at decimal 43
-9, -9, -9, // Decimal 44 - 46
63, // Slash at decimal 47
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, // Numbers zero through nine
-9, -9, -9, // Decimal 58 - 60
-1, // Equals sign at decimal 61
-9, -9, -9, // Decimal 62 - 64
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, // Letters 'A' through 'N'
14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, // Letters 'O' through 'Z'
-9, -9, -9, -9, -9, -9, // Decimal 91 - 96
26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, // Letters 'a' through 'm'
39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, // Letters 'n' through 'z'
-9, -9, -9, -9, -9, // Decimal 123 - 127
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 128 - 139
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 140 - 152
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 153 - 165
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 166 - 178
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 179 - 191
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 192 - 204
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 205 - 217
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 218 - 230
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 231 - 243
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9 // Decimal 244 - 255
};
/* ******** U R L S A F E B A S E 6 4 A L P H A B E T ******** */
/**
* Used in the URL- and Filename-safe dialect described in Section 4 of RFC3548:
* <a href
* ="https://tools.ietf.org/html/rfc3548">https://tools.ietf.org/html/rfc3548</a>.
* Notice that the last two bytes become "hyphen" and "underscore" instead of "plus"
* and "slash."
*/
private static final byte[] _URL_SAFE_ALPHABET = { (byte) 'A', (byte) 'B', (byte) 'C', (byte) 'D', (byte) 'E',
(byte) 'F', (byte) 'G', (byte) 'H', (byte) 'I', (byte) 'J', (byte) 'K', (byte) 'L', (byte) 'M', (byte) 'N',
(byte) 'O', (byte) 'P', (byte) 'Q', (byte) 'R', (byte) 'S', (byte) 'T', (byte) 'U', (byte) 'V', (byte) 'W',
(byte) 'X', (byte) 'Y', (byte) 'Z', (byte) 'a', (byte) 'b', (byte) 'c', (byte) 'd', (byte) 'e', (byte) 'f',
(byte) 'g', (byte) 'h', (byte) 'i', (byte) 'j', (byte) 'k', (byte) 'l', (byte) 'm', (byte) 'n', (byte) 'o',
(byte) 'p', (byte) 'q', (byte) 'r', (byte) 's', (byte) 't', (byte) 'u', (byte) 'v', (byte) 'w', (byte) 'x',
(byte) 'y', (byte) 'z', (byte) '0', (byte) '1', (byte) '2', (byte) '3', (byte) '4', (byte) '5', (byte) '6',
(byte) '7', (byte) '8', (byte) '9', (byte) '-', (byte) '_' };
/**
* Used in decoding URL- and Filename-safe dialects of Base64.
*/
private static final byte[] _URL_SAFE_DECODABET = { -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal
// 0
// -
// 8
-5, -5, // Whitespace: Tab and Linefeed
-9, -9, // Decimal 11 - 12
-5, // Whitespace: Carriage Return
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 14 - 26
-9, -9, -9, -9, -9, // Decimal 27 - 31
-5, // Whitespace: Space
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 33 - 42
-9, // Plus sign at decimal 43
-9, // Decimal 44
62, // Minus sign at decimal 45
-9, // Decimal 46
-9, // Slash at decimal 47
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, // Numbers zero through nine
-9, -9, -9, // Decimal 58 - 60
-1, // Equals sign at decimal 61
-9, -9, -9, // Decimal 62 - 64
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, // Letters 'A' through 'N'
14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, // Letters 'O' through 'Z'
-9, -9, -9, -9, // Decimal 91 - 94
63, // Underscore at decimal 95
-9, // Decimal 96
26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, // Letters 'a' through 'm'
39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, // Letters 'n' through 'z'
-9, -9, -9, -9, -9, // Decimal 123 - 127
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 128 - 139
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 140 - 152
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 153 - 165
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 166 - 178
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 179 - 191
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 192 - 204
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 205 - 217
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 218 - 230
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 231 - 243
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9 // Decimal 244 - 255
};
/* ******** O R D E R E D B A S E 6 4 A L P H A B E T ******** */
private static final byte[] _ORDERED_ALPHABET = { (byte) '-', (byte) '0', (byte) '1', (byte) '2', (byte) '3',
(byte) '4', (byte) '5', (byte) '6', (byte) '7', (byte) '8', (byte) '9', (byte) 'A', (byte) 'B', (byte) 'C',
(byte) 'D', (byte) 'E', (byte) 'F', (byte) 'G', (byte) 'H', (byte) 'I', (byte) 'J', (byte) 'K', (byte) 'L',
(byte) 'M', (byte) 'N', (byte) 'O', (byte) 'P', (byte) 'Q', (byte) 'R', (byte) 'S', (byte) 'T', (byte) 'U',
(byte) 'V', (byte) 'W', (byte) 'X', (byte) 'Y', (byte) 'Z', (byte) '_', (byte) 'a', (byte) 'b', (byte) 'c',
(byte) 'd', (byte) 'e', (byte) 'f', (byte) 'g', (byte) 'h', (byte) 'i', (byte) 'j', (byte) 'k', (byte) 'l',
(byte) 'm', (byte) 'n', (byte) 'o', (byte) 'p', (byte) 'q', (byte) 'r', (byte) 's', (byte) 't', (byte) 'u',
(byte) 'v', (byte) 'w', (byte) 'x', (byte) 'y', (byte) 'z' };
/**
* Used in decoding the "ordered" dialect of Base64.
*/
private static final byte[] _ORDERED_DECODABET = { -9, -9, -9, -9, -9, -9, -9, -9, -9,
// Decimal 0 - 8
-5, -5, // Whitespace: Tab and Linefeed
-9, -9, // Decimal 11 - 12
-5, // Whitespace: Carriage Return
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 14 - 26
-9, -9, -9, -9, -9, // Decimal 27 - 31
-5, // Whitespace: Space
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 33 - 42
-9, // Plus sign at decimal 43
-9, // Decimal 44
0, // Minus sign at decimal 45
-9, // Decimal 46
-9, // Slash at decimal 47
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // Numbers zero through nine
-9, -9, -9, // Decimal 58 - 60
-1, // Equals sign at decimal 61
-9, -9, -9, // Decimal 62 - 64
11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, // Letters 'A' through 'M'
24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, // Letters 'N' through 'Z'
-9, -9, -9, -9, // Decimal 91 - 94
37, // Underscore at decimal 95
-9, // Decimal 96
38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // Letters 'a' through 'm'
51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, // Letters 'n' through 'z'
-9, -9, -9, -9, -9, // Decimal 123 - 127
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 128 - 139
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 140 - 152
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 153 - 165
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 166 - 178
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 179 - 191
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 192 - 204
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 205 - 217
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 218 - 230
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 231 - 243
-9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9 // Decimal 244 - 255
};
private Base64() {
}
public static byte[] decode(byte[] bytes) {
return decode(bytes, 0, bytes.length, NO_OPTIONS);
}
public static byte[] encode(byte[] bytes) {
return encodeBytesToBytes(bytes, 0, bytes.length, NO_OPTIONS);
}
public static boolean isBase64(byte[] bytes) {
try {
decode(bytes);
}
catch (InvalidBase64CharacterException ex) {
return false;
}
return true;
}
/**
* Returns one of the _SOMETHING_ALPHABET byte arrays depending on the options
* specified. It's possible, though silly, to specify ORDERED <b>and</b> URLSAFE in
* which case one of them will be picked, though there is no guarantee as to which one
* will be picked.
*/
private static byte[] getAlphabet(int options) {
if ((options & URL_SAFE) == URL_SAFE) {
return _URL_SAFE_ALPHABET;
}
else if ((options & ORDERED) == ORDERED) {
return _ORDERED_ALPHABET;
}
else {
return _STANDARD_ALPHABET;
}
}
/**
* Returns one of the _SOMETHING_DECODABET byte arrays depending on the options
* specified. It's possible, though silly, to specify ORDERED and URL_SAFE in which
* case one of them will be picked, though there is no guarantee as to which one will
* be picked.
*/
private static byte[] getDecodabet(int options) {
if ((options & URL_SAFE) == URL_SAFE) {
return _URL_SAFE_DECODABET;
}
else if ((options & ORDERED) == ORDERED) {
return _ORDERED_DECODABET;
}
else {
return _STANDARD_DECODABET;
}
}
/* ******** E N C O D I N G M E T H O D S ******** */
/**
* <p>
* Encodes up to three bytes of the array <var>source</var> and writes the resulting
* four Base64 bytes to <var>destination</var>. The source and destination arrays can
* be manipulated anywhere along their length by specifying <var>srcOffset</var> and
* <var>destOffset</var>. This method does not check to make sure your arrays are
* large enough to accomodate <var>srcOffset</var> + 3 for the <var>source</var> array
* or <var>destOffset</var> + 4 for the <var>destination</var> array. The actual
* number of significant bytes in your array is given by <var>numSigBytes</var>.
* </p>
* <p>
* This is the lowest level of the encoding methods with all possible parameters.
* </p>
* @param source the array to convert
* @param srcOffset the index where conversion begins
* @param numSigBytes the number of significant bytes in your array
* @param destination the array to hold the conversion
* @param destOffset the index where output will be put
* @return the <var>destination</var> array
* @since 1.3
*/
private static byte[] encode3to4(byte[] source, int srcOffset, int numSigBytes, byte[] destination, int destOffset,
int options) {
byte[] ALPHABET = getAlphabet(options);
// 1 2 3
// 01234567890123456789012345678901 Bit position
// --------000000001111111122222222 Array position from threeBytes
// --------| || || || | Six bit groups to index ALPHABET
// >>18 >>12 >> 6 >> 0 Right shift necessary
// 0x3f 0x3f 0x3f Additional AND
// Create buffer with zero-padding if there are only one or two
// significant bytes passed in the array.
// We have to shift left 24 in order to flush out the 1's that appear
// when Java treats a value as negative that is cast from a byte to an int.
int inBuff = ((numSigBytes > 0) ? ((source[srcOffset] << 24) >>> 8) : 0)
| ((numSigBytes > 1) ? ((source[srcOffset + 1] << 24) >>> 16) : 0)
| ((numSigBytes > 2) ? ((source[srcOffset + 2] << 24) >>> 24) : 0);
switch (numSigBytes) {
case 3:
destination[destOffset] = ALPHABET[(inBuff >>> 18)];
destination[destOffset + 1] = ALPHABET[(inBuff >>> 12) & 0x3f];
destination[destOffset + 2] = ALPHABET[(inBuff >>> 6) & 0x3f];
destination[destOffset + 3] = ALPHABET[(inBuff) & 0x3f];
return destination;
case 2:
destination[destOffset] = ALPHABET[(inBuff >>> 18)];
destination[destOffset + 1] = ALPHABET[(inBuff >>> 12) & 0x3f];
destination[destOffset + 2] = ALPHABET[(inBuff >>> 6) & 0x3f];
destination[destOffset + 3] = EQUALS_SIGN;
return destination;
case 1:
destination[destOffset] = ALPHABET[(inBuff >>> 18)];
destination[destOffset + 1] = ALPHABET[(inBuff >>> 12) & 0x3f];
destination[destOffset + 2] = EQUALS_SIGN;
destination[destOffset + 3] = EQUALS_SIGN;
return destination;
default:
return destination;
}
}
/**
* @param source The data to convert
* @param off Offset in array where conversion should begin
* @param len Length of data to convert
* @param options Specified options
* @return The Base64-encoded data as a String
* @throws java.io.IOException if there is an error
* @throws NullPointerException if source array is null
* @throws IllegalArgumentException if source array, offset, or length are invalid
* @since 2.3.1
* @see Base64#DO_BREAK_LINES
*/
private static byte[] encodeBytesToBytes(byte[] source, int off, int len, int options) {
if (source == null) {
throw new NullPointerException("Cannot serialize a null array.");
} // end if: null
if (off < 0) {
throw new IllegalArgumentException("Cannot have negative offset: " + off);
} // end if: off < 0
if (len < 0) {
throw new IllegalArgumentException("Cannot have length offset: " + len);
} // end if: len < 0
if (off + len > source.length) {
throw new IllegalArgumentException(String.format(
"Cannot have offset of %d and length of %d with array of length %d", off, len, source.length));
} // end if: off < 0
boolean breakLines = (options & DO_BREAK_LINES) > 0;
// int len43 = len * 4 / 3;
// byte[] outBuff = new byte[ ( len43 ) // Main 4:3
// + ( (len % 3) > 0 ? 4 : 0 ) // Account for padding
// + (breakLines ? ( len43 / MAX_LINE_LENGTH ) : 0) ]; // New lines
// Try to determine more precisely how big the array needs to be.
// If we get it right, we don't have to do an array copy, and
// we save a bunch of memory.
// Bytes needed for actual encoding
int encLen = (len / 3) * 4 + ((len % 3 > 0) ? 4 : 0);
if (breakLines) {
encLen += encLen / MAX_LINE_LENGTH; // Plus extra newline characters
}
byte[] outBuff = new byte[encLen];
int d = 0;
int e = 0;
int len2 = len - 2;
int lineLength = 0;
for (; d < len2; d += 3, e += 4) {
encode3to4(source, d + off, 3, outBuff, e, options);
lineLength += 4;
if (breakLines && lineLength >= MAX_LINE_LENGTH) {
outBuff[e + 4] = NEW_LINE;
e++;
lineLength = 0;
} // end if: end of line
} // en dfor: each piece of array
if (d < len) {
encode3to4(source, d + off, len - d, outBuff, e, options);
e += 4;
} // end if: some padding needed
// Only resize array if we didn't guess it right.
if (e <= outBuff.length - 1) {
byte[] finalOut = new byte[e];
System.arraycopy(outBuff, 0, finalOut, 0, e);
// System.err.println("Having to resize array from " + outBuff.length + " to "
// + e );
return finalOut;
}
else {
// System.err.println("No need to resize array.");
return outBuff;
}
}
/* ******** D E C O D I N G M E T H O D S ******** */
/**
* Decodes four bytes from array <var>source</var> and writes the resulting bytes (up
* to three of them) to <var>destination</var>. The source and destination arrays can
* be manipulated anywhere along their length by specifying <var>srcOffset</var> and
* <var>destOffset</var>. This method does not check to make sure your arrays are
* large enough to accomodate <var>srcOffset</var> + 4 for the <var>source</var> array
* or <var>destOffset</var> + 3 for the <var>destination</var> array. This method
* returns the actual number of bytes that were converted from the Base64 encoding.
* <p>
* This is the lowest level of the decoding methods with all possible parameters.
* </p>
* @param source the array to convert
* @param srcOffset the index where conversion begins
* @param destination the array to hold the conversion
* @param destOffset the index where output will be put
* @param options alphabet type is pulled from this (standard, url-safe, ordered)
* @return the number of decoded bytes converted
* @throws NullPointerException if source or destination arrays are null
* @throws IllegalArgumentException if srcOffset or destOffset are invalid or there is
* not enough room in the array.
* @since 1.3
*/
private static int decode4to3(final byte[] source, final int srcOffset, final byte[] destination,
final int destOffset, final int options) {
// Lots of error checking and exception throwing
if (source == null) {
throw new NullPointerException("Source array was null.");
} // end if
if (destination == null) {
throw new NullPointerException("Destination array was null.");
} // end if
if (srcOffset < 0 || srcOffset + 3 >= source.length) {
throw new IllegalArgumentException(
String.format("Source array with length %d cannot have offset of %d and still process four bytes.",
source.length, srcOffset));
} // end if
if (destOffset < 0 || destOffset + 2 >= destination.length) {
throw new IllegalArgumentException(String.format(
"Destination array with length %d cannot have offset of %d and still store three bytes.",
destination.length, destOffset));
} // end if
byte[] DECODABET = getDecodabet(options);
// Example: Dk==
if (source[srcOffset + 2] == EQUALS_SIGN) {
// Two ways to do the same thing. Don't know which way I like best.
// int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 )
// | ( ( DECODABET[ source[ srcOffset + 1] ] << 24 ) >>> 12 );
int outBuff = ((DECODABET[source[srcOffset]] & 0xFF) << 18)
| ((DECODABET[source[srcOffset + 1]] & 0xFF) << 12);
destination[destOffset] = (byte) (outBuff >>> 16);
return 1;
}
// Example: DkL=
else if (source[srcOffset + 3] == EQUALS_SIGN) {
// Two ways to do the same thing. Don't know which way I like best.
// int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 )
// | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 )
// | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 );
int outBuff = ((DECODABET[source[srcOffset]] & 0xFF) << 18)
| ((DECODABET[source[srcOffset + 1]] & 0xFF) << 12)
| ((DECODABET[source[srcOffset + 2]] & 0xFF) << 6);
destination[destOffset] = (byte) (outBuff >>> 16);
destination[destOffset + 1] = (byte) (outBuff >>> 8);
return 2;
}
// Example: DkLE
else {
// Two ways to do the same thing. Don't know which way I like best.
// int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 )
// | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 )
// | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 )
// | ( ( DECODABET[ source[ srcOffset + 3 ] ] << 24 ) >>> 24 );
int outBuff = ((DECODABET[source[srcOffset]] & 0xFF) << 18)
| ((DECODABET[source[srcOffset + 1]] & 0xFF) << 12)
| ((DECODABET[source[srcOffset + 2]] & 0xFF) << 6) | ((DECODABET[source[srcOffset + 3]] & 0xFF));
destination[destOffset] = (byte) (outBuff >> 16);
destination[destOffset + 1] = (byte) (outBuff >> 8);
destination[destOffset + 2] = (byte) (outBuff);
return 3;
}
}
/**
* Low-level access to decoding ASCII characters in the form of a byte array.
* <strong>Ignores GUNZIP option, if it's set.</strong> This is not generally a
* recommended method, although it is used internally as part of the decoding process.
* Special case: if len = 0, an empty array is returned. Still, if you need more speed
* and reduced memory footprint (and aren't gzipping), consider this method.
* @param source The Base64 encoded data
* @param off The offset of where to begin decoding
* @param len The length of characters to decode
* @param options Can specify options such as alphabet type to use
* @return decoded data
* @throws IllegalArgumentException If bogus characters exist in source data
*/
private static byte[] decode(final byte[] source, final int off, final int len, final int options) {
// Lots of error checking and exception throwing
if (source == null) {
throw new NullPointerException("Cannot decode null source array.");
} // end if
if (off < 0 || off + len > source.length) {
throw new IllegalArgumentException(
String.format("Source array with length %d cannot have offset of %d and process %d bytes.",
source.length, off, len));
} // end if
if (len == 0) {
return new byte[0];
}
else if (len < 4) {
throw new IllegalArgumentException(
"Base64-encoded string must have at least four characters, but length specified was " + len);
} // end if
byte[] DECODABET = getDecodabet(options);
int len34 = len * 3 / 4; // Estimate on array size
byte[] outBuff = new byte[len34]; // Upper limit on size of output
int outBuffPosn = 0; // Keep track of where we're writing
byte[] b4 = new byte[4]; // Four byte buffer from source, eliminating white space
int b4Posn = 0; // Keep track of four byte input buffer
int i = 0; // Source array counter
byte sbiDecode = 0; // Special value from DECODABET
for (i = off; i < off + len; i++) { // Loop through source
sbiDecode = DECODABET[source[i] & 0xFF];
// White space, Equals sign, or legit Base64 character
// Note the values such as -5 and -9 in the
// DECODABETs at the top of the file.
if (sbiDecode >= WHITE_SPACE_ENC) {
if (sbiDecode >= EQUALS_SIGN_ENC) {
b4[b4Posn++] = source[i]; // Save non-whitespace
if (b4Posn > 3) { // Time to decode?
outBuffPosn += decode4to3(b4, 0, outBuff, outBuffPosn, options);
b4Posn = 0;
// If that was the equals sign, break out of 'for' loop
if (source[i] == EQUALS_SIGN) {
break;
}
}
}
}
else {
// There's a bad input character in the Base64 stream.
throw new InvalidBase64CharacterException(String
.format("Bad Base64 input character decimal %d in array position %d", (source[i]) & 0xFF, i));
}
}
byte[] out = new byte[outBuffPosn];
System.arraycopy(outBuff, 0, out, 0, outBuffPosn);
return out;
}
static class InvalidBase64CharacterException extends IllegalArgumentException {
InvalidBase64CharacterException(String message) {
super(message);
}
}
}
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