go nilptr3 源码

  • 2022-07-15
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golang nilptr3 代码

文件路径:/test/nilptr3.go

// errorcheck -0 -d=nil

// +build !wasm
// +build !aix

// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// Test that nil checks are removed.
// Optimization is enabled.

package p

type Struct struct {
	X int
	Y float64
}

type BigStruct struct {
	X int
	Y float64
	A [1 << 20]int
	Z string
}

type Empty struct {
}

type Empty1 struct {
	Empty
}

var (
	intp       *int
	arrayp     *[10]int
	array0p    *[0]int
	bigarrayp  *[1 << 26]int
	structp    *Struct
	bigstructp *BigStruct
	emptyp     *Empty
	empty1p    *Empty1
)

func f1() {
	_ = *intp // ERROR "generated nil check"

	// This one should be removed but the block copy needs
	// to be turned into its own pseudo-op in order to see
	// the indirect.
	_ = *arrayp // ERROR "generated nil check"

	// 0-byte indirect doesn't suffice.
	// we don't registerize globals, so there are no removed.* nil checks.
	_ = *array0p // ERROR "generated nil check"
	_ = *array0p // ERROR "removed nil check"

	_ = *intp    // ERROR "removed nil check"
	_ = *arrayp  // ERROR "removed nil check"
	_ = *structp // ERROR "generated nil check"
	_ = *emptyp  // ERROR "generated nil check"
	_ = *arrayp  // ERROR "removed nil check"
}

func f2() {
	var (
		intp       *int
		arrayp     *[10]int
		array0p    *[0]int
		bigarrayp  *[1 << 20]int
		structp    *Struct
		bigstructp *BigStruct
		emptyp     *Empty
		empty1p    *Empty1
	)

	_ = *intp       // ERROR "generated nil check"
	_ = *arrayp     // ERROR "generated nil check"
	_ = *array0p    // ERROR "generated nil check"
	_ = *array0p    // ERROR "removed.* nil check"
	_ = *intp       // ERROR "removed.* nil check"
	_ = *arrayp     // ERROR "removed.* nil check"
	_ = *structp    // ERROR "generated nil check"
	_ = *emptyp     // ERROR "generated nil check"
	_ = *arrayp     // ERROR "removed.* nil check"
	_ = *bigarrayp  // ERROR "generated nil check" ARM removed nil check before indirect!!
	_ = *bigstructp // ERROR "generated nil check"
	_ = *empty1p    // ERROR "generated nil check"
}

func fx10k() *[10000]int

var b bool

func f3(x *[10000]int) {
	// Using a huge type and huge offsets so the compiler
	// does not expect the memory hardware to fault.
	_ = x[9999] // ERROR "generated nil check"

	for {
		if x[9999] != 0 { // ERROR "removed nil check"
			break
		}
	}

	x = fx10k()
	_ = x[9999] // ERROR "generated nil check"
	if b {
		_ = x[9999] // ERROR "removed.* nil check"
	} else {
		_ = x[9999] // ERROR "removed.* nil check"
	}
	_ = x[9999] // ERROR "removed nil check"

	x = fx10k()
	if b {
		_ = x[9999] // ERROR "generated nil check"
	} else {
		_ = x[9999] // ERROR "generated nil check"
	}
	_ = x[9999] // ERROR "generated nil check"

	fx10k()
	// This one is a bit redundant, if we figured out that
	// x wasn't going to change across the function call.
	// But it's a little complex to do and in practice doesn't
	// matter enough.
	_ = x[9999] // ERROR "removed nil check"
}

func f3a() {
	x := fx10k()
	y := fx10k()
	z := fx10k()
	_ = &x[9] // ERROR "generated nil check"
	y = z
	_ = &x[9] // ERROR "removed.* nil check"
	x = y
	_ = &x[9] // ERROR "generated nil check"
}

func f3b() {
	x := fx10k()
	y := fx10k()
	_ = &x[9] // ERROR "generated nil check"
	y = x
	_ = &x[9] // ERROR "removed.* nil check"
	x = y
	_ = &x[9] // ERROR "removed.* nil check"
}

func fx10() *[10]int

func f4(x *[10]int) {
	// Most of these have no checks because a real memory reference follows,
	// and the offset is small enough that if x is nil, the address will still be
	// in the first unmapped page of memory.

	_ = x[9] // ERROR "generated nil check" // bug: would like to remove this check (but nilcheck and load are in different blocks)

	for {
		if x[9] != 0 { // ERROR "removed nil check"
			break
		}
	}

	x = fx10()
	_ = x[9] // ERROR "generated nil check" // bug would like to remove before indirect
	if b {
		_ = x[9] // ERROR "removed nil check"
	} else {
		_ = x[9] // ERROR "removed nil check"
	}
	_ = x[9] // ERROR "removed nil check"

	x = fx10()
	if b {
		_ = x[9] // ERROR "generated nil check"  // bug would like to remove before indirect
	} else {
		_ = &x[9] // ERROR "generated nil check"
	}
	_ = x[9] // ERROR "generated nil check"  // bug would like to remove before indirect

	fx10()
	_ = x[9] // ERROR "removed nil check"

	x = fx10()
	y := fx10()
	_ = &x[9] // ERROR "generated nil check"
	y = x
	_ = &x[9] // ERROR "removed[a-z ]* nil check"
	x = y
	_ = &x[9] // ERROR "removed[a-z ]* nil check"
}

func m1(m map[int][80]byte) byte {
	v := m[3] // ERROR "removed nil check"
	return v[5]
}
func m2(m map[int][800]byte) byte {
	v := m[3] // ERROR "removed nil check"
	return v[5]
}
func m3(m map[int][80]byte) (byte, bool) {
	v, ok := m[3] // ERROR "removed nil check"
	return v[5], ok
}
func m4(m map[int][800]byte) (byte, bool) {
	v, ok := m[3] // ERROR "removed nil check"
	return v[5], ok
}
func p1() byte {
	p := new([100]byte)
	return p[5] // ERROR "removed nil check"
}

type SS struct {
	x byte
}

type TT struct {
	SS
}

func f(t *TT) *byte {
	// See issue 17242.
	s := &t.SS  // ERROR "generated nil check"
	return &s.x // ERROR "removed nil check"
}

// make sure not to do nil check for newobject
func f7() (*Struct, float64) {
	t := new(Struct)
	p := &t.Y    // ERROR "removed nil check"
	return t, *p // ERROR "removed nil check"
}

func f9() []int {
	x := new([1]int)
	x[0] = 1  // ERROR "removed nil check"
	y := x[:] // ERROR "removed nil check"
	return y
}

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