harmony 鸿蒙VPN Management

  • 2023-10-30
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VPN Management

Overview

A virtual private network (VPN) is a dedicated network established on a public network. On a VPN, the connection between any two nodes does not have an end-to-end physical link required by the traditional private network. Instead, user data is transmitted over a logical link because a VPN is a logical network deployed over the network platform (such as the Internet) provided by the public network service provider.

NOTE To maximize the application running efficiency, most API calls are called asynchronously in callback or promise mode. The following code examples use the callback mode. For details about the APIs, see sms API Reference.

The following describes the development procedure specific to each application scenario.

Available APIs

For the complete list of APIs and example code, see VPN Management.

Type API Description
ohos.net.vpn setUp(config: VpnConfig, callback: AsyncCallback<number>): void Establishes a VPN. This API uses an asynchronous callback to return the result.
ohos.net.vpn protect(socketFd: number, callback: AsyncCallback<void>): void Enables VPN tunnel protection. This API uses an asynchronous callback to return the result.
ohos.net.vpn destroy(callback: AsyncCallback<void>): void Destroys a VPN. This API uses an asynchronous callback to return the result.

Starting a VPN

  1. Establish a VPN tunnel. The following uses the UDP tunnel as an example.
  2. Enable protection for the UDP tunnel.
  3. Establish a VPN.
  4. Process data of the virtual network interface card (vNIC), such as reading or writing data.
  5. Destroy the VPN.

This example shows how to develop an application using native C++ code. For details, see Simple Native C++ Example (ArkTS) (API9).

The sample application consists of two parts: JS code and C++ code.

JS Code

The JS code is used to implement the service logic, such as creating a tunnel, establishing a VPN, enabling VPN protection, and destroying a VPN.

import vpn from '@ohos.net.vpn';
import common from '@ohos.app.ability.common';
import vpn_client from "libvpn_client.so";
import { BusinessError } from '@ohos.base';

let TunnelFd: number = -1;

@Entry
@Component
struct Index {
  @State message: string = 'Test VPN';

  private context = getContext(this) as common.UIAbilityContext;
  private VpnConnection: vpn.VpnConnection = vpn.createVpnConnection(this.context);

  //1. Establish a VPN tunnel. The following uses the UDP tunnel as an example.
  CreateTunnel() {
    TunnelFd = vpn_client.udpConnect("192.168.43.208", 8888);
  }

  // 2. Enable protection for the UDP tunnel.
  Protect() {
    this.VpnConnection.protect(TunnelFd).then(() => {
      console.info("vpn Protect Success.");
    }).catch((err: BusinessError) => {
      console.info("vpn Protect Failed " + JSON.stringify(err));
    })
  }

  SetupVpn() {
    let tunAddr : vpn.LinkAddress = {} as vpn.LinkAddress;
    tunAddr.address.address = "10.0.0.5";
    tunAddr.address.family = 1;

    let config : vpn.VpnConfig = {} as vpn.VpnConfig;
    config.addresses.push(tunAddr);
    config.mtu = 1400;
    config.dnsAddresses = ["114.114.114.114"];

    try {
      // 3. Create a VPN.
      this.VpnConnection.setUp(config, (error: BusinessError, data: number) => {
        console.info("tunfd: " + JSON.stringify(data));
        // 4. Process data of the virtual vNIC, such as reading or writing data.
        vpn_client.startVpn(data, TunnelFd)
      })
    } catch (error) {
      console.info("vpn setUp fail " + JSON.stringify(error));
    }
  }

  // 5. Destroy the VPN.
  Destroy() {
    vpn_client.stopVpn(TunnelFd);
    this.VpnConnection.destroy().then(() => {
      console.info("vpn Destroy Success.");
    }).catch((err: BusinessError) => {
      console.info("vpn Destroy Failed " + JSON.stringify(err));
    })
  }

  build() {
    Row() {
      Column() {
        Text(this.message)
          .fontSize(50)
          .fontWeight(FontWeight.Bold)
          .onClick(() => {
            console.info("vpn Client")
          })
        Button('CreateTunnel').onClick(() => {
          this.CreateTunnel()
        }).fontSize(50)
        Button('Protect').onClick(() => {
          this.Protect()
        }).fontSize(50)
        Button('SetupVpn').onClick(() => {
          this.SetupVpn()
        }).fontSize(50)
        Button('Destroy').onClick(() => {
          this.Destroy()
        }).fontSize(50)
      }
      .width('100%')
    }
    .height('100%')
  }
}

C++ Code

The C++ code is used for underlying service implementation, such as UDP tunnel client implementation and vNIC data read and write.

#include "napi/native_api.h"
#include "hilog/log.h"

#include <cstring>
#include <thread>
#include <js_native_api.h>
#include <js_native_api_types.h>
#include <unistd.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <thread>
#include <sys/time.h>

#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>

#define BUFFER_SIZE 2048

#define VPN_LOG_TAG "NetMgrVpn"
#define VPN_LOG_DOMAIN 0x15b0
#define MAKE_FILE_NAME (strrchr(__FILE__, '/') + 1)

#define NETMANAGER_VPN_LOGE(fmt, ...)                                                                                  \
    OH_LOG_Print(LOG_APP, LOG_ERROR, VPN_LOG_DOMAIN, VPN_LOG_TAG, "vpn [%{public}s %{public}d] " fmt, MAKE_FILE_NAME,  \
                 __LINE__, ##__VA_ARGS__)

#define NETMANAGER_VPN_LOGI(fmt, ...)                                                                                  \
    OH_LOG_Print(LOG_APP, LOG_INFO, VPN_LOG_DOMAIN, VPN_LOG_TAG, "vpn [%{public}s %{public}d] " fmt, MAKE_FILE_NAME,   \
                 __LINE__, ##__VA_ARGS__)

#define NETMANAGER_VPN_LOGD(fmt, ...)                                                                                  \
    OH_LOG_Print(LOG_APP, LOG_DEBUG, VPN_LOG_DOMAIN, VPN_LOG_TAG, "vpn [%{public}s %{public}d] " fmt, MAKE_FILE_NAME,   \
                 __LINE__, ##__VA_ARGS__)

struct FdInfo {
    int32_t tunFd = 0;
    int32_t tunnelFd = 0;
    struct sockaddr_in serverAddr;
};

static FdInfo fdInfo;
static bool threadRunF = false;
static std::thread threadt1;
static std::thread threadt2;

// Obtain the IP address of the UDP server.
static constexpr const int MAX_STRING_LENGTH = 1024;
std::string GetStringFromValueUtf8(napi_env env, napi_value value) {
    std::string result;
    char str[MAX_STRING_LENGTH] = {0};
    size_t length = 0;
    napi_get_value_string_utf8(env, value, str, MAX_STRING_LENGTH, &length);
    if (length > 0) {
        return result.append(str, length);
    }
    return result;
}

void HandleReadTunfd(FdInfo fdInfo) {
    uint8_t buffer[BUFFER_SIZE] = {0};
    while (threadRunF) {
        int ret = read(fdInfo.tunFd, buffer, sizeof(buffer));
        if (ret <= 0) {
            if (errno != 11) {
                NETMANAGER_VPN_LOGE("read tun device error: %{public}d, tunfd: %{public}d", errno, fdInfo.tunFd);
            }
            continue;
        }

        // Read data from the vNIC and send the data to the UDP server through the UDP tunnel.
        NETMANAGER_VPN_LOGD("buffer: %{public}s, len: %{public}d", buffer, ret);
        ret = sendto(fdInfo.tunnelFd, buffer, ret, 0, (struct sockaddr *)&fdInfo.serverAddr, sizeof(fdInfo.serverAddr));
        if (ret <= 0) {
            NETMANAGER_VPN_LOGE("send to server[%{public}s:%{public}d] failed, ret: %{public}d, error: %{public}s",
                                inet_ntoa(fdInfo.serverAddr.sin_addr), ntohs(fdInfo.serverAddr.sin_port), ret,
                                strerror(errno));
            continue;
        }
    }
}

void HandleTcpReceived(FdInfo fdInfo) {
    int addrlen = sizeof(struct sockaddr_in);
    uint8_t buffer[BUFFER_SIZE] = {0};
    while (threadRunF) {
        int length = recvfrom(fdInfo.tunnelFd, buffer, sizeof(buffer), 0, (struct sockaddr *)&fdInfo.serverAddr,
                              (socklen_t *)&addrlen);
        if (length < 0) {
            if (errno != 11) {
                NETMANAGER_VPN_LOGE("read tun device error: %{public}d, tunnelfd: %{public}d", errno, fdInfo.tunnelFd);
            }
            continue;
        }

        // Receive data from the UDP server and write the data to the vNIC.
        NETMANAGER_VPN_LOGD("from [%{public}s:%{public}d] data: %{public}s, len: %{public}d",
                            inet_ntoa(fdInfo.serverAddr.sin_addr), ntohs(fdInfo.serverAddr.sin_port), buffer, length);
        int ret = write(fdInfo.tunFd, buffer, length);
        if (ret <= 0) {
            NETMANAGER_VPN_LOGE("error Write To Tunfd, errno: %{public}d", errno);
        }
    }
}

static napi_value UdpConnect(napi_env env, napi_callback_info info) {
    size_t argc = 2;
    napi_value args[2] = {nullptr};
    napi_get_cb_info(env, info, &argc, args, nullptr, nullptr);

    int32_t port = 0;
    napi_get_value_int32(env, args[1], &port);
    std::string ipAddr = GetStringFromValueUtf8(env, args[0]);

    NETMANAGER_VPN_LOGI("ip: %{public}s port: %{public}d", ipAddr.c_str(), port);

    // Establish a UDP tunnel.
    int32_t sockFd = socket(AF_INET, SOCK_DGRAM, 0);
    if (sockFd == -1) {
        NETMANAGER_VPN_LOGE("socket() error");
        return 0;
    }

    struct timeval timeout = {1, 0};
    setsockopt(sockFd, SOL_SOCKET, SO_RCVTIMEO, (char *)&timeout, sizeof(struct timeval));

    memset(&fdInfo.serverAddr, 0, sizeof(fdInfo.serverAddr));
    fdInfo.serverAddr.sin_family = AF_INET;
    fdInfo.serverAddr.sin_addr.s_addr = inet_addr(ipAddr.c_str()); // server's IP addr
    fdInfo.serverAddr.sin_port = htons(port);                      // port

    NETMANAGER_VPN_LOGI("Connection successful");

    napi_value tunnelFd;
    napi_create_int32(env, sockFd, &tunnelFd);
    return tunnelFd;
}

static napi_value StartVpn(napi_env env, napi_callback_info info) {
    size_t argc = 2;
    napi_value args[2] = {nullptr};
    napi_get_cb_info(env, info, &argc, args, nullptr, nullptr);

    napi_get_value_int32(env, args[0], &fdInfo.tunFd);
    napi_get_value_int32(env, args[1], &fdInfo.tunnelFd);

    if (threadRunF) {
        threadRunF = false;
        threadt1.join();
        threadt2.join();
    }

    // Start two threads. One is used to read data from the vNIC, and the other is used to receive data from the server.
    threadRunF = true;
    std::thread tt1(HandleReadTunfd, fdInfo);
    std::thread tt2(HandleTcpReceived, fdInfo);

    threadt1 = std::move(tt1);
    threadt2 = std::move(tt2);

    NETMANAGER_VPN_LOGI("StartVpn successful");

    napi_value retValue;
    napi_create_int32(env, 0, &retValue);
    return retValue;
}

static napi_value StopVpn(napi_env env, napi_callback_info info) {
    size_t argc = 1;
    napi_value args[1] = {nullptr};
    napi_get_cb_info(env, info, &argc, args, nullptr, nullptr);

    int32_t tunnelFd;
    napi_get_value_int32(env, args[0], &tunnelFd);
    if (tunnelFd) {
        close(tunnelFd);
        tunnelFd = 0;
    }

    // Stop the two threads.
    if (threadRunF) {
        threadRunF = false;
        threadt1.join();
        threadt2.join();
    }

    NETMANAGER_VPN_LOGI("StopVpn successful");

    napi_value retValue;
    napi_create_int32(env, 0, &retValue);
    return retValue;
}

EXTERN_C_START
static napi_value Init(napi_env env, napi_value exports) {
    napi_property_descriptor desc[] = {
        {"udpConnect", nullptr, UdpConnect, nullptr, nullptr, nullptr, napi_default, nullptr},
        {"startVpn", nullptr, StartVpn, nullptr, nullptr, nullptr, napi_default, nullptr},
        {"stopVpn", nullptr, StopVpn, nullptr, nullptr, nullptr, napi_default, nullptr},
    };
    napi_define_properties(env, exports, sizeof(desc) / sizeof(desc[0]), desc);
    return exports;
}
EXTERN_C_END

static napi_module demoModule = {
    .nm_version = 1,
    .nm_flags = 0,
    .nm_filename = nullptr,
    .nm_register_func = Init,
    .nm_modname = "entry",
    .nm_priv = ((void *)0),
    .reserved = {0},
};

extern "C" __attribute__((constructor)) void RegisterEntryModule(void) {
    napi_module_register(&demoModule);
}

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