echarts ScrollableLegendView 源码
echarts ScrollableLegendView 代码
文件路径:/src/component/legend/ScrollableLegendView.ts
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
/**
* Separate legend and scrollable legend to reduce package size.
*/
import * as zrUtil from 'zrender/src/core/util';
import * as graphic from '../../util/graphic';
import * as layoutUtil from '../../util/layout';
import LegendView from './LegendView';
import { LegendSelectorButtonOption } from './LegendModel';
import ExtensionAPI from '../../core/ExtensionAPI';
import GlobalModel from '../../model/Global';
import ScrollableLegendModel, {ScrollableLegendOption} from './ScrollableLegendModel';
import Displayable from 'zrender/src/graphic/Displayable';
import Element from 'zrender/src/Element';
import { ZRRectLike } from '../../util/types';
const Group = graphic.Group;
const WH = ['width', 'height'] as const;
const XY = ['x', 'y'] as const;
interface PageInfo {
contentPosition: number[]
pageCount: number
pageIndex: number
pagePrevDataIndex: number
pageNextDataIndex: number
}
interface ItemInfo {
/**
* Start
*/
s: number
/**
* End
*/
e: number
/**
* Index
*/
i: number
}
type LegendGroup = graphic.Group & {
__rectSize: number
};
type LegendItemElement = Element & {
__legendDataIndex: number
};
class ScrollableLegendView extends LegendView {
static type = 'legend.scroll' as const;
type = ScrollableLegendView.type;
newlineDisabled = true;
private _containerGroup: LegendGroup;
private _controllerGroup: graphic.Group;
private _currentIndex: number = 0;
private _showController: boolean;
init() {
super.init();
this.group.add(this._containerGroup = new Group() as LegendGroup);
this._containerGroup.add(this.getContentGroup());
this.group.add(this._controllerGroup = new Group());
}
/**
* @override
*/
resetInner() {
super.resetInner();
this._controllerGroup.removeAll();
this._containerGroup.removeClipPath();
this._containerGroup.__rectSize = null;
}
/**
* @override
*/
renderInner(
itemAlign: ScrollableLegendOption['align'],
legendModel: ScrollableLegendModel,
ecModel: GlobalModel,
api: ExtensionAPI,
selector: LegendSelectorButtonOption[],
orient: ScrollableLegendOption['orient'],
selectorPosition: ScrollableLegendOption['selectorPosition']
) {
const self = this;
// Render content items.
super.renderInner(itemAlign, legendModel, ecModel, api, selector, orient, selectorPosition);
const controllerGroup = this._controllerGroup;
// FIXME: support be 'auto' adapt to size number text length,
// e.g., '3/12345' should not overlap with the control arrow button.
const pageIconSize = legendModel.get('pageIconSize', true);
const pageIconSizeArr: number[] = zrUtil.isArray(pageIconSize)
? pageIconSize : [pageIconSize, pageIconSize];
createPageButton('pagePrev', 0);
const pageTextStyleModel = legendModel.getModel('pageTextStyle');
controllerGroup.add(new graphic.Text({
name: 'pageText',
style: {
// Placeholder to calculate a proper layout.
text: 'xx/xx',
fill: pageTextStyleModel.getTextColor(),
font: pageTextStyleModel.getFont(),
verticalAlign: 'middle',
align: 'center'
},
silent: true
}));
createPageButton('pageNext', 1);
function createPageButton(name: string, iconIdx: number) {
const pageDataIndexName = (name + 'DataIndex') as 'pagePrevDataIndex' | 'pageNextDataIndex';
const icon = graphic.createIcon(
legendModel.get('pageIcons', true)[legendModel.getOrient().name][iconIdx],
{
// Buttons will be created in each render, so we do not need
// to worry about avoiding using legendModel kept in scope.
onclick: zrUtil.bind(
self._pageGo, self, pageDataIndexName, legendModel, api
)
},
{
x: -pageIconSizeArr[0] / 2,
y: -pageIconSizeArr[1] / 2,
width: pageIconSizeArr[0],
height: pageIconSizeArr[1]
}
);
icon.name = name;
controllerGroup.add(icon);
}
}
/**
* @override
*/
layoutInner(
legendModel: ScrollableLegendModel,
itemAlign: ScrollableLegendOption['align'],
maxSize: { width: number, height: number },
isFirstRender: boolean,
selector: LegendSelectorButtonOption[],
selectorPosition: ScrollableLegendOption['selectorPosition']
) {
const selectorGroup = this.getSelectorGroup();
const orientIdx = legendModel.getOrient().index;
const wh = WH[orientIdx];
const xy = XY[orientIdx];
const hw = WH[1 - orientIdx];
const yx = XY[1 - orientIdx];
selector && layoutUtil.box(
// Buttons in selectorGroup always layout horizontally
'horizontal',
selectorGroup,
legendModel.get('selectorItemGap', true)
);
const selectorButtonGap = legendModel.get('selectorButtonGap', true);
const selectorRect = selectorGroup.getBoundingRect();
const selectorPos = [-selectorRect.x, -selectorRect.y];
const processMaxSize = zrUtil.clone(maxSize);
selector && (processMaxSize[wh] = maxSize[wh] - selectorRect[wh] - selectorButtonGap);
const mainRect = this._layoutContentAndController(legendModel, isFirstRender,
processMaxSize, orientIdx, wh, hw, yx, xy
);
if (selector) {
if (selectorPosition === 'end') {
selectorPos[orientIdx] += mainRect[wh] + selectorButtonGap;
}
else {
const offset = selectorRect[wh] + selectorButtonGap;
selectorPos[orientIdx] -= offset;
mainRect[xy] -= offset;
}
mainRect[wh] += selectorRect[wh] + selectorButtonGap;
selectorPos[1 - orientIdx] += mainRect[yx] + mainRect[hw] / 2 - selectorRect[hw] / 2;
mainRect[hw] = Math.max(mainRect[hw], selectorRect[hw]);
mainRect[yx] = Math.min(mainRect[yx], selectorRect[yx] + selectorPos[1 - orientIdx]);
selectorGroup.x = selectorPos[0];
selectorGroup.y = selectorPos[1];
selectorGroup.markRedraw();
}
return mainRect;
}
_layoutContentAndController(
legendModel: ScrollableLegendModel,
isFirstRender: boolean,
maxSize: { width: number, height: number },
orientIdx: 0 | 1,
wh: 'width' | 'height',
hw: 'width' | 'height',
yx: 'x' | 'y',
xy: 'y' | 'x'
) {
const contentGroup = this.getContentGroup();
const containerGroup = this._containerGroup;
const controllerGroup = this._controllerGroup;
// Place items in contentGroup.
layoutUtil.box(
legendModel.get('orient'),
contentGroup,
legendModel.get('itemGap'),
!orientIdx ? null : maxSize.width,
orientIdx ? null : maxSize.height
);
layoutUtil.box(
// Buttons in controller are layout always horizontally.
'horizontal',
controllerGroup,
legendModel.get('pageButtonItemGap', true)
);
const contentRect = contentGroup.getBoundingRect();
const controllerRect = controllerGroup.getBoundingRect();
const showController = this._showController = contentRect[wh] > maxSize[wh];
// In case that the inner elements of contentGroup layout do not based on [0, 0]
const contentPos = [-contentRect.x, -contentRect.y];
// Remain contentPos when scroll animation perfroming.
// If first rendering, `contentGroup.position` is [0, 0], which
// does not make sense and may cause unexepcted animation if adopted.
if (!isFirstRender) {
contentPos[orientIdx] = contentGroup[xy];
}
// Layout container group based on 0.
const containerPos = [0, 0];
const controllerPos = [-controllerRect.x, -controllerRect.y];
const pageButtonGap = zrUtil.retrieve2(
legendModel.get('pageButtonGap', true), legendModel.get('itemGap', true)
);
// Place containerGroup and controllerGroup and contentGroup.
if (showController) {
const pageButtonPosition = legendModel.get('pageButtonPosition', true);
// controller is on the right / bottom.
if (pageButtonPosition === 'end') {
controllerPos[orientIdx] += maxSize[wh] - controllerRect[wh];
}
// controller is on the left / top.
else {
containerPos[orientIdx] += controllerRect[wh] + pageButtonGap;
}
}
// Always align controller to content as 'middle'.
controllerPos[1 - orientIdx] += contentRect[hw] / 2 - controllerRect[hw] / 2;
contentGroup.setPosition(contentPos);
containerGroup.setPosition(containerPos);
controllerGroup.setPosition(controllerPos);
// Calculate `mainRect` and set `clipPath`.
// mainRect should not be calculated by `this.group.getBoundingRect()`
// for sake of the overflow.
const mainRect = {x: 0, y: 0} as ZRRectLike;
// Consider content may be overflow (should be clipped).
mainRect[wh] = showController ? maxSize[wh] : contentRect[wh];
mainRect[hw] = Math.max(contentRect[hw], controllerRect[hw]);
// `containerRect[yx] + containerPos[1 - orientIdx]` is 0.
mainRect[yx] = Math.min(0, controllerRect[yx] + controllerPos[1 - orientIdx]);
containerGroup.__rectSize = maxSize[wh];
if (showController) {
const clipShape = {x: 0, y: 0} as graphic.Rect['shape'];
clipShape[wh] = Math.max(maxSize[wh] - controllerRect[wh] - pageButtonGap, 0);
clipShape[hw] = mainRect[hw];
containerGroup.setClipPath(new graphic.Rect({shape: clipShape}));
// Consider content may be larger than container, container rect
// can not be obtained from `containerGroup.getBoundingRect()`.
containerGroup.__rectSize = clipShape[wh];
}
else {
// Do not remove or ignore controller. Keep them set as placeholders.
controllerGroup.eachChild(function (child: Displayable) {
child.attr({
invisible: true,
silent: true
});
});
}
// Content translate animation.
const pageInfo = this._getPageInfo(legendModel);
pageInfo.pageIndex != null && graphic.updateProps(
contentGroup,
{ x: pageInfo.contentPosition[0], y: pageInfo.contentPosition[1] },
// When switch from "show controller" to "not show controller", view should be
// updated immediately without animation, otherwise causes weird effect.
showController ? legendModel : null
);
this._updatePageInfoView(legendModel, pageInfo);
return mainRect;
}
_pageGo(
to: 'pagePrevDataIndex' | 'pageNextDataIndex',
legendModel: ScrollableLegendModel,
api: ExtensionAPI
) {
const scrollDataIndex = this._getPageInfo(legendModel)[to];
scrollDataIndex != null && api.dispatchAction({
type: 'legendScroll',
scrollDataIndex: scrollDataIndex,
legendId: legendModel.id
});
}
_updatePageInfoView(
legendModel: ScrollableLegendModel,
pageInfo: PageInfo
) {
const controllerGroup = this._controllerGroup;
zrUtil.each(['pagePrev', 'pageNext'], function (name) {
const key = (name + 'DataIndex') as'pagePrevDataIndex' | 'pageNextDataIndex';
const canJump = pageInfo[key] != null;
const icon = controllerGroup.childOfName(name) as graphic.Path;
if (icon) {
icon.setStyle(
'fill',
canJump
? legendModel.get('pageIconColor', true)
: legendModel.get('pageIconInactiveColor', true)
);
icon.cursor = canJump ? 'pointer' : 'default';
}
});
const pageText = controllerGroup.childOfName('pageText') as graphic.Text;
const pageFormatter = legendModel.get('pageFormatter');
const pageIndex = pageInfo.pageIndex;
const current = pageIndex != null ? pageIndex + 1 : 0;
const total = pageInfo.pageCount;
pageText && pageFormatter && pageText.setStyle(
'text',
zrUtil.isString(pageFormatter)
? pageFormatter.replace('{current}', current == null ? '' : current + '')
.replace('{total}', total == null ? '' : total + '')
: pageFormatter({current: current, total: total})
);
}
/**
* contentPosition: Array.<number>, null when data item not found.
* pageIndex: number, null when data item not found.
* pageCount: number, always be a number, can be 0.
* pagePrevDataIndex: number, null when no previous page.
* pageNextDataIndex: number, null when no next page.
* }
*/
_getPageInfo(legendModel: ScrollableLegendModel): PageInfo {
const scrollDataIndex = legendModel.get('scrollDataIndex', true);
const contentGroup = this.getContentGroup();
const containerRectSize = this._containerGroup.__rectSize;
const orientIdx = legendModel.getOrient().index;
const wh = WH[orientIdx];
const xy = XY[orientIdx];
const targetItemIndex = this._findTargetItemIndex(scrollDataIndex);
const children = contentGroup.children();
const targetItem = children[targetItemIndex];
const itemCount = children.length;
const pCount = !itemCount ? 0 : 1;
const result: PageInfo = {
contentPosition: [contentGroup.x, contentGroup.y],
pageCount: pCount,
pageIndex: pCount - 1,
pagePrevDataIndex: null,
pageNextDataIndex: null
};
if (!targetItem) {
return result;
}
const targetItemInfo = getItemInfo(targetItem);
result.contentPosition[orientIdx] = -targetItemInfo.s;
// Strategy:
// (1) Always align based on the left/top most item.
// (2) It is user-friendly that the last item shown in the
// current window is shown at the begining of next window.
// Otherwise if half of the last item is cut by the window,
// it will have no chance to display entirely.
// (3) Consider that item size probably be different, we
// have calculate pageIndex by size rather than item index,
// and we can not get page index directly by division.
// (4) The window is to narrow to contain more than
// one item, we should make sure that the page can be fliped.
for (let i = targetItemIndex + 1,
winStartItemInfo = targetItemInfo,
winEndItemInfo = targetItemInfo,
currItemInfo = null;
i <= itemCount;
++i
) {
currItemInfo = getItemInfo(children[i]);
if (
// Half of the last item is out of the window.
(!currItemInfo && winEndItemInfo.e > winStartItemInfo.s + containerRectSize)
// If the current item does not intersect with the window, the new page
// can be started at the current item or the last item.
|| (currItemInfo && !intersect(currItemInfo, winStartItemInfo.s))
) {
if (winEndItemInfo.i > winStartItemInfo.i) {
winStartItemInfo = winEndItemInfo;
}
else { // e.g., when page size is smaller than item size.
winStartItemInfo = currItemInfo;
}
if (winStartItemInfo) {
if (result.pageNextDataIndex == null) {
result.pageNextDataIndex = winStartItemInfo.i;
}
++result.pageCount;
}
}
winEndItemInfo = currItemInfo;
}
for (let i = targetItemIndex - 1,
winStartItemInfo = targetItemInfo,
winEndItemInfo = targetItemInfo,
currItemInfo = null;
i >= -1;
--i
) {
currItemInfo = getItemInfo(children[i]);
if (
// If the the end item does not intersect with the window started
// from the current item, a page can be settled.
(!currItemInfo || !intersect(winEndItemInfo, currItemInfo.s))
// e.g., when page size is smaller than item size.
&& winStartItemInfo.i < winEndItemInfo.i
) {
winEndItemInfo = winStartItemInfo;
if (result.pagePrevDataIndex == null) {
result.pagePrevDataIndex = winStartItemInfo.i;
}
++result.pageCount;
++result.pageIndex;
}
winStartItemInfo = currItemInfo;
}
return result;
function getItemInfo(el: Element): ItemInfo {
if (el) {
const itemRect = el.getBoundingRect();
const start = itemRect[xy] + el[xy];
return {
s: start,
e: start + itemRect[wh],
i: (el as LegendItemElement).__legendDataIndex
};
}
}
function intersect(itemInfo: ItemInfo, winStart: number) {
return itemInfo.e >= winStart && itemInfo.s <= winStart + containerRectSize;
}
}
_findTargetItemIndex(targetDataIndex: number) {
if (!this._showController) {
return 0;
}
let index;
const contentGroup = this.getContentGroup();
let defaultIndex: number;
contentGroup.eachChild(function (child, idx) {
const legendDataIdx = (child as LegendItemElement).__legendDataIndex;
// FIXME
// If the given targetDataIndex (from model) is illegal,
// we use defaultIndex. But the index on the legend model and
// action payload is still illegal. That case will not be
// changed until some scenario requires.
if (defaultIndex == null && legendDataIdx != null) {
defaultIndex = idx;
}
if (legendDataIdx === targetDataIndex) {
index = idx;
}
});
return index != null ? index : defaultIndex;
}
}
export default ScrollableLegendView;
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