go named 源码
golang named 代码
文件路径:/src/cmd/compile/internal/types2/named.go
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package types2
import (
"cmd/compile/internal/syntax"
"sync"
"sync/atomic"
)
// Type-checking Named types is subtle, because they may be recursively
// defined, and because their full details may be spread across multiple
// declarations (via methods). For this reason they are type-checked lazily,
// to avoid information being accessed before it is complete.
//
// Conceptually, it is helpful to think of named types as having two distinct
// sets of information:
// - "LHS" information, defining their identity: Obj() and TypeArgs()
// - "RHS" information, defining their details: TypeParams(), Underlying(),
// and methods.
//
// In this taxonomy, LHS information is available immediately, but RHS
// information is lazy. Specifically, a named type N may be constructed in any
// of the following ways:
// 1. type-checked from the source
// 2. loaded eagerly from export data
// 3. loaded lazily from export data (when using unified IR)
// 4. instantiated from a generic type
//
// In cases 1, 3, and 4, it is possible that the underlying type or methods of
// N may not be immediately available.
// - During type-checking, we allocate N before type-checking its underlying
// type or methods, so that we may resolve recursive references.
// - When loading from export data, we may load its methods and underlying
// type lazily using a provided load function.
// - After instantiating, we lazily expand the underlying type and methods
// (note that instances may be created while still in the process of
// type-checking the original type declaration).
//
// In cases 3 and 4 this lazy construction may also occur concurrently, due to
// concurrent use of the type checker API (after type checking or importing has
// finished). It is critical that we keep track of state, so that Named types
// are constructed exactly once and so that we do not access their details too
// soon.
//
// We achieve this by tracking state with an atomic state variable, and
// guarding potentially concurrent calculations with a mutex. At any point in
// time this state variable determines which data on N may be accessed. As
// state monotonically progresses, any data available at state M may be
// accessed without acquiring the mutex at state N, provided N >= M.
//
// GLOSSARY: Here are a few terms used in this file to describe Named types:
// - We say that a Named type is "instantiated" if it has been constructed by
// instantiating a generic named type with type arguments.
// - We say that a Named type is "declared" if it corresponds to a type
// declaration in the source. Instantiated named types correspond to a type
// instantiation in the source, not a declaration. But their Origin type is
// a declared type.
// - We say that a Named type is "resolved" if its RHS information has been
// loaded or fully type-checked. For Named types constructed from export
// data, this may involve invoking a loader function to extract information
// from export data. For instantiated named types this involves reading
// information from their origin.
// - We say that a Named type is "expanded" if it is an instantiated type and
// type parameters in its underlying type and methods have been substituted
// with the type arguments from the instantiation. A type may be partially
// expanded if some but not all of these details have been substituted.
// Similarly, we refer to these individual details (underlying type or
// method) as being "expanded".
// - When all information is known for a named type, we say it is "complete".
//
// Some invariants to keep in mind: each declared Named type has a single
// corresponding object, and that object's type is the (possibly generic) Named
// type. Declared Named types are identical if and only if their pointers are
// identical. On the other hand, multiple instantiated Named types may be
// identical even though their pointers are not identical. One has to use
// Identical to compare them. For instantiated named types, their obj is a
// synthetic placeholder that records their position of the corresponding
// instantiation in the source (if they were constructed during type checking).
//
// To prevent infinite expansion of named instances that are created outside of
// type-checking, instances share a Context with other instances created during
// their expansion. Via the pidgeonhole principle, this guarantees that in the
// presence of a cycle of named types, expansion will eventually find an
// existing instance in the Context and short-circuit the expansion.
//
// Once an instance is complete, we can nil out this shared Context to unpin
// memory, though this Context may still be held by other incomplete instances
// in its "lineage".
// A Named represents a named (defined) type.
type Named struct {
check *Checker // non-nil during type-checking; nil otherwise
obj *TypeName // corresponding declared object for declared types; see above for instantiated types
// fromRHS holds the type (on RHS of declaration) this *Named type is derived
// from (for cycle reporting). Only used by validType, and therefore does not
// require synchronization.
fromRHS Type
// information for instantiated types; nil otherwise
inst *instance
mu sync.Mutex // guards all fields below
state_ uint32 // the current state of this type; must only be accessed atomically
underlying Type // possibly a *Named during setup; never a *Named once set up completely
tparams *TypeParamList // type parameters, or nil
// methods declared for this type (not the method set of this type)
// Signatures are type-checked lazily.
// For non-instantiated types, this is a fully populated list of methods. For
// instantiated types, methods are individually expanded when they are first
// accessed.
methods []*Func
// loader may be provided to lazily load type parameters, underlying type, and methods.
loader func(*Named) (tparams []*TypeParam, underlying Type, methods []*Func)
}
// instance holds information that is only necessary for instantiated named
// types.
type instance struct {
orig *Named // original, uninstantiated type
targs *TypeList // type arguments
expandedMethods int // number of expanded methods; expandedMethods <= len(orig.methods)
ctxt *Context // local Context; set to nil after full expansion
}
// namedState represents the possible states that a named type may assume.
type namedState uint32
const (
unresolved namedState = iota // tparams, underlying type and methods might be unavailable
resolved // resolve has run; methods might be incomplete (for instances)
complete // all data is known
)
// NewNamed returns a new named type for the given type name, underlying type, and associated methods.
// If the given type name obj doesn't have a type yet, its type is set to the returned named type.
// The underlying type must not be a *Named.
func NewNamed(obj *TypeName, underlying Type, methods []*Func) *Named {
if _, ok := underlying.(*Named); ok {
panic("underlying type must not be *Named")
}
return (*Checker)(nil).newNamed(obj, underlying, methods)
}
// resolve resolves the type parameters, methods, and underlying type of n.
// This information may be loaded from a provided loader function, or computed
// from an origin type (in the case of instances).
//
// After resolution, the type parameters, methods, and underlying type of n are
// accessible; but if n is an instantiated type, its methods may still be
// unexpanded.
func (n *Named) resolve() *Named {
if n.state() >= resolved { // avoid locking below
return n
}
// TODO(rfindley): if n.check is non-nil we can avoid locking here, since
// type-checking is not concurrent. Evaluate if this is worth doing.
n.mu.Lock()
defer n.mu.Unlock()
if n.state() >= resolved {
return n
}
if n.inst != nil {
assert(n.underlying == nil) // n is an unresolved instance
assert(n.loader == nil) // instances are created by instantiation, in which case n.loader is nil
orig := n.inst.orig
orig.resolve()
underlying := n.expandUnderlying()
n.tparams = orig.tparams
n.underlying = underlying
n.fromRHS = orig.fromRHS // for cycle detection
if len(orig.methods) == 0 {
n.setState(complete) // nothing further to do
n.inst.ctxt = nil
} else {
n.setState(resolved)
}
return n
}
// TODO(mdempsky): Since we're passing n to the loader anyway
// (necessary because types2 expects the receiver type for methods
// on defined interface types to be the Named rather than the
// underlying Interface), maybe it should just handle calling
// SetTypeParams, SetUnderlying, and AddMethod instead? Those
// methods would need to support reentrant calls though. It would
// also make the API more future-proof towards further extensions.
if n.loader != nil {
assert(n.underlying == nil)
assert(n.TypeArgs().Len() == 0) // instances are created by instantiation, in which case n.loader is nil
tparams, underlying, methods := n.loader(n)
n.tparams = bindTParams(tparams)
n.underlying = underlying
n.fromRHS = underlying // for cycle detection
n.methods = methods
n.loader = nil
}
n.setState(complete)
return n
}
// state atomically accesses the current state of the receiver.
func (n *Named) state() namedState {
return namedState(atomic.LoadUint32(&n.state_))
}
// setState atomically stores the given state for n.
// Must only be called while holding n.mu.
func (n *Named) setState(state namedState) {
atomic.StoreUint32(&n.state_, uint32(state))
}
// newNamed is like NewNamed but with a *Checker receiver and additional orig argument.
func (check *Checker) newNamed(obj *TypeName, underlying Type, methods []*Func) *Named {
typ := &Named{check: check, obj: obj, fromRHS: underlying, underlying: underlying, methods: methods}
if obj.typ == nil {
obj.typ = typ
}
// Ensure that typ is always sanity-checked.
if check != nil {
check.needsCleanup(typ)
}
return typ
}
// newNamedInstance creates a new named instance for the given origin and type
// arguments, recording pos as the position of its synthetic object (for error
// reporting).
//
// If set, expanding is the named type instance currently being expanded, that
// led to the creation of this instance.
func (check *Checker) newNamedInstance(pos syntax.Pos, orig *Named, targs []Type, expanding *Named) *Named {
assert(len(targs) > 0)
obj := NewTypeName(pos, orig.obj.pkg, orig.obj.name, nil)
inst := &instance{orig: orig, targs: newTypeList(targs)}
// Only pass the expanding context to the new instance if their packages
// match. Since type reference cycles are only possible within a single
// package, this is sufficient for the purposes of short-circuiting cycles.
// Avoiding passing the context in other cases prevents unnecessary coupling
// of types across packages.
if expanding != nil && expanding.Obj().pkg == obj.pkg {
inst.ctxt = expanding.inst.ctxt
}
typ := &Named{check: check, obj: obj, inst: inst}
obj.typ = typ
// Ensure that typ is always sanity-checked.
if check != nil {
check.needsCleanup(typ)
}
return typ
}
func (t *Named) cleanup() {
assert(t.inst == nil || t.inst.orig.inst == nil)
// Ensure that every defined type created in the course of type-checking has
// either non-*Named underlying type, or is unexpanded.
//
// This guarantees that we don't leak any types whose underlying type is
// *Named, because any unexpanded instances will lazily compute their
// underlying type by substituting in the underlying type of their origin.
// The origin must have either been imported or type-checked and expanded
// here, and in either case its underlying type will be fully expanded.
switch t.underlying.(type) {
case nil:
if t.TypeArgs().Len() == 0 {
panic("nil underlying")
}
case *Named:
t.under() // t.under may add entries to check.cleaners
}
t.check = nil
}
// Obj returns the type name for the declaration defining the named type t. For
// instantiated types, this is same as the type name of the origin type.
func (t *Named) Obj() *TypeName {
if t.inst == nil {
return t.obj
}
return t.inst.orig.obj
}
// Origin returns the generic type from which the named type t is
// instantiated. If t is not an instantiated type, the result is t.
func (t *Named) Origin() *Named {
if t.inst == nil {
return t
}
return t.inst.orig
}
// TypeParams returns the type parameters of the named type t, or nil.
// The result is non-nil for an (originally) generic type even if it is instantiated.
func (t *Named) TypeParams() *TypeParamList { return t.resolve().tparams }
// SetTypeParams sets the type parameters of the named type t.
// t must not have type arguments.
func (t *Named) SetTypeParams(tparams []*TypeParam) {
assert(t.inst == nil)
t.resolve().tparams = bindTParams(tparams)
}
// TypeArgs returns the type arguments used to instantiate the named type t.
func (t *Named) TypeArgs() *TypeList {
if t.inst == nil {
return nil
}
return t.inst.targs
}
// NumMethods returns the number of explicit methods defined for t.
func (t *Named) NumMethods() int {
return len(t.Origin().resolve().methods)
}
// Method returns the i'th method of named type t for 0 <= i < t.NumMethods().
//
// For an ordinary or instantiated type t, the receiver base type of this
// method is the named type t. For an uninstantiated generic type t, each
// method receiver is instantiated with its receiver type parameters.
func (t *Named) Method(i int) *Func {
t.resolve()
if t.state() >= complete {
return t.methods[i]
}
assert(t.inst != nil) // only instances should have incomplete methods
orig := t.inst.orig
t.mu.Lock()
defer t.mu.Unlock()
if len(t.methods) != len(orig.methods) {
assert(len(t.methods) == 0)
t.methods = make([]*Func, len(orig.methods))
}
if t.methods[i] == nil {
assert(t.inst.ctxt != nil) // we should still have a context remaining from the resolution phase
t.methods[i] = t.expandMethod(i)
t.inst.expandedMethods++
// Check if we've created all methods at this point. If we have, mark the
// type as fully expanded.
if t.inst.expandedMethods == len(orig.methods) {
t.setState(complete)
t.inst.ctxt = nil // no need for a context anymore
}
}
return t.methods[i]
}
// expandMethod substitutes type arguments in the i'th method for an
// instantiated receiver.
func (t *Named) expandMethod(i int) *Func {
// t.orig.methods is not lazy. origm is the method instantiated with its
// receiver type parameters (the "origin" method).
origm := t.inst.orig.Method(i)
assert(origm != nil)
check := t.check
// Ensure that the original method is type-checked.
if check != nil {
check.objDecl(origm, nil)
}
origSig := origm.typ.(*Signature)
rbase, _ := deref(origSig.Recv().Type())
// If rbase is t, then origm is already the instantiated method we're looking
// for. In this case, we return origm to preserve the invariant that
// traversing Method->Receiver Type->Method should get back to the same
// method.
//
// This occurs if t is instantiated with the receiver type parameters, as in
// the use of m in func (r T[_]) m() { r.m() }.
if rbase == t {
return origm
}
sig := origSig
// We can only substitute if we have a correspondence between type arguments
// and type parameters. This check is necessary in the presence of invalid
// code.
if origSig.RecvTypeParams().Len() == t.inst.targs.Len() {
smap := makeSubstMap(origSig.RecvTypeParams().list(), t.inst.targs.list())
var ctxt *Context
if check != nil {
ctxt = check.context()
}
sig = check.subst(origm.pos, origSig, smap, t, ctxt).(*Signature)
}
if sig == origSig {
// No substitution occurred, but we still need to create a new signature to
// hold the instantiated receiver.
copy := *origSig
sig = ©
}
var rtyp Type
if origm.hasPtrRecv() {
rtyp = NewPointer(t)
} else {
rtyp = t
}
sig.recv = substVar(origSig.recv, rtyp)
return substFunc(origm, sig)
}
// SetUnderlying sets the underlying type and marks t as complete.
// t must not have type arguments.
func (t *Named) SetUnderlying(underlying Type) {
assert(t.inst == nil)
if underlying == nil {
panic("underlying type must not be nil")
}
if _, ok := underlying.(*Named); ok {
panic("underlying type must not be *Named")
}
t.resolve().underlying = underlying
if t.fromRHS == nil {
t.fromRHS = underlying // for cycle detection
}
}
// AddMethod adds method m unless it is already in the method list.
// t must not have type arguments.
func (t *Named) AddMethod(m *Func) {
assert(t.inst == nil)
t.resolve()
if i, _ := lookupMethod(t.methods, m.pkg, m.name, false); i < 0 {
t.methods = append(t.methods, m)
}
}
func (t *Named) Underlying() Type { return t.resolve().underlying }
func (t *Named) String() string { return TypeString(t, nil) }
// ----------------------------------------------------------------------------
// Implementation
//
// TODO(rfindley): reorganize the loading and expansion methods under this
// heading.
// under returns the expanded underlying type of n0; possibly by following
// forward chains of named types. If an underlying type is found, resolve
// the chain by setting the underlying type for each defined type in the
// chain before returning it. If no underlying type is found or a cycle
// is detected, the result is Typ[Invalid]. If a cycle is detected and
// n0.check != nil, the cycle is reported.
//
// This is necessary because the underlying type of named may be itself a
// named type that is incomplete:
//
// type (
// A B
// B *C
// C A
// )
//
// The type of C is the (named) type of A which is incomplete,
// and which has as its underlying type the named type B.
func (n0 *Named) under() Type {
u := n0.Underlying()
// If the underlying type of a defined type is not a defined
// (incl. instance) type, then that is the desired underlying
// type.
var n1 *Named
switch u1 := u.(type) {
case nil:
// After expansion via Underlying(), we should never encounter a nil
// underlying.
panic("nil underlying")
default:
// common case
return u
case *Named:
// handled below
n1 = u1
}
if n0.check == nil {
panic("Named.check == nil but type is incomplete")
}
// Invariant: after this point n0 as well as any named types in its
// underlying chain should be set up when this function exits.
check := n0.check
n := n0
seen := make(map[*Named]int) // types that need their underlying type resolved
var path []Object // objects encountered, for cycle reporting
loop:
for {
seen[n] = len(seen)
path = append(path, n.obj)
n = n1
if i, ok := seen[n]; ok {
// cycle
check.cycleError(path[i:])
u = Typ[Invalid]
break
}
u = n.Underlying()
switch u1 := u.(type) {
case nil:
u = Typ[Invalid]
break loop
default:
break loop
case *Named:
// Continue collecting *Named types in the chain.
n1 = u1
}
}
for n := range seen {
// We should never have to update the underlying type of an imported type;
// those underlying types should have been resolved during the import.
// Also, doing so would lead to a race condition (was issue #31749).
// Do this check always, not just in debug mode (it's cheap).
if n.obj.pkg != check.pkg {
panic("imported type with unresolved underlying type")
}
n.underlying = u
}
return u
}
func (n *Named) setUnderlying(typ Type) {
if n != nil {
n.underlying = typ
}
}
func (n *Named) lookupMethod(pkg *Package, name string, foldCase bool) (int, *Func) {
n.resolve()
// If n is an instance, we may not have yet instantiated all of its methods.
// Look up the method index in orig, and only instantiate method at the
// matching index (if any).
i, _ := lookupMethod(n.Origin().methods, pkg, name, foldCase)
if i < 0 {
return -1, nil
}
// For instances, m.Method(i) will be different from the orig method.
return i, n.Method(i)
}
// context returns the type-checker context.
func (check *Checker) context() *Context {
if check.ctxt == nil {
check.ctxt = NewContext()
}
return check.ctxt
}
// expandUnderlying substitutes type arguments in the underlying type n.orig,
// returning the result. Returns Typ[Invalid] if there was an error.
func (n *Named) expandUnderlying() Type {
check := n.check
if check != nil && check.conf.Trace {
check.trace(n.obj.pos, "-- Named.expandUnderlying %s", n)
check.indent++
defer func() {
check.indent--
check.trace(n.obj.pos, "=> %s (tparams = %s, under = %s)", n, n.tparams.list(), n.underlying)
}()
}
assert(n.inst.orig.underlying != nil)
if n.inst.ctxt == nil {
n.inst.ctxt = NewContext()
}
orig := n.inst.orig
targs := n.inst.targs
if _, unexpanded := orig.underlying.(*Named); unexpanded {
// We should only get a Named underlying type here during type checking
// (for example, in recursive type declarations).
assert(check != nil)
}
if orig.tparams.Len() != targs.Len() {
// Mismatching arg and tparam length may be checked elsewhere.
return Typ[Invalid]
}
// Ensure that an instance is recorded before substituting, so that we
// resolve n for any recursive references.
h := n.inst.ctxt.instanceHash(orig, targs.list())
n2 := n.inst.ctxt.update(h, orig, n.TypeArgs().list(), n)
assert(n == n2)
smap := makeSubstMap(orig.tparams.list(), targs.list())
var ctxt *Context
if check != nil {
ctxt = check.context()
}
underlying := n.check.subst(n.obj.pos, orig.underlying, smap, n, ctxt)
// If the underlying type of n is an interface, we need to set the receiver of
// its methods accurately -- we set the receiver of interface methods on
// the RHS of a type declaration to the defined type.
if iface, _ := underlying.(*Interface); iface != nil {
if methods, copied := replaceRecvType(iface.methods, orig, n); copied {
// If the underlying type doesn't actually use type parameters, it's
// possible that it wasn't substituted. In this case we need to create
// a new *Interface before modifying receivers.
if iface == orig.underlying {
old := iface
iface = check.newInterface()
iface.embeddeds = old.embeddeds
iface.complete = old.complete
iface.implicit = old.implicit // should be false but be conservative
underlying = iface
}
iface.methods = methods
}
}
return underlying
}
// safeUnderlying returns the underlying type of typ without expanding
// instances, to avoid infinite recursion.
//
// TODO(rfindley): eliminate this function or give it a better name.
func safeUnderlying(typ Type) Type {
if t, _ := typ.(*Named); t != nil {
return t.underlying
}
return typ.Underlying()
}
相关信息
相关文章
0
赞
热门推荐
-
2、 - 优质文章
-
3、 gate.io
-
8、 golang
-
9、 openharmony
-
10、 Vue中input框自动聚焦