harmony 鸿蒙Managing Assets in a Group
Managing Assets in a Group
Before managing assets in a group, ensure that you are familiar with the following operations:
Prerequisites
The group ID, for example, demo_group_id, is configured in the app.json file of the HAP.
{
"app": {
// Other configuration items are omitted here.
"asset-access-groups": [
"demo_group_id"
]
}
}
Adding an Asset to a Group
Add an asset to a group. The asset includes password demo_pwd, alias demo_alias, and additional information demo_label, and is accessible when the user unlocks the device for the first time.
#include <string.h>
#include "asset/asset_api.h"
void AddAsset() {
static const char *SECRET = "demo_pwd";
static const char *ALIAS = "demo_alias";
static const char *LABEL = "demo_label";
static const char *GROUP_ID = "demo_group_id";
Asset_Blob secret = { (uint32_t)(strlen(SECRET)), (uint8_t *)SECRET };
Asset_Blob alias = { (uint32_t)(strlen(ALIAS)), (uint8_t *)ALIAS };
Asset_Blob label = { (uint32_t)(strlen(LABEL)), (uint8_t *)LABEL };
Asset_Blob group_id = { (uint32_t)(strlen(GROUP_ID)), (uint8_t *)GROUP_ID };
Asset_Attr attr[] = {
{ .tag = ASSET_TAG_ACCESSIBILITY, .value.u32 = ASSET_ACCESSIBILITY_DEVICE_FIRST_UNLOCKED },
{ .tag = ASSET_TAG_SECRET, .value.blob = secret },
{ .tag = ASSET_TAG_ALIAS, .value.blob = alias },
{ .tag = ASSET_TAG_DATA_LABEL_NORMAL_1, .value.blob = label },
{ .tag = ASSET_TAG_GROUP_ID, .value.blob = group_id },
};
int32_t ret = OH_Asset_Add(attr, sizeof(attr) / sizeof(attr[0]));
if (ret == ASSET_SUCCESS) {
// Asset added to the group successfully.
} else {
// Failed to add Asset to the group.
}
}
Removing an Asset from a Group
Remove asset demo_alias from group demo_group_id.
#include <string.h>
#include "asset/asset_api.h"
void RemoveAsset() {
static const char *ALIAS = "demo_alias";
static const char *GROUP_ID = "demo_group_id";
Asset_Blob alias = { (uint32_t)(strlen(ALIAS)), (uint8_t *)ALIAS };
Asset_Blob group_id = { (uint32_t)(strlen(GROUP_ID)), (uint8_t *)GROUP_ID };
Asset_Attr attr[] = {
{ .tag = ASSET_TAG_ALIAS, .value.blob = alias }, // Specify the asset alias to remove a single asset. To remove all assets, leave the alias unspecified.
{ .tag = ASSET_TAG_GROUP_ID, .value.blob = group_id },
};
int32_t ret = OH_Asset_Remove(attr, sizeof(attr) / sizeof(attr[0]));
if (ret == ASSET_SUCCESS) {
// Asset removed from the group successfully.
} else {
// Failed to remove Asset from the group.
}
}
Updating an Asset in a Group
Update asset demo_alias in group demo_group_id as follows: change the asset plaintext to demo_pwd_new and the additional attribute to demo_label_new.
#include <string.h>
#include "asset/asset_api.h"
void UpdateAsset() {
static const char *ALIAS = "demo_alias";
static const char *SECRET = "demo_pwd_new";
static const char *LABEL = "demo_label_new";
static const char *GROUP_ID = "demo_group_id";
Asset_Blob alias = { (uint32_t)(strlen(ALIAS)), (uint8_t *)ALIAS };
Asset_Blob new_secret = { (uint32_t)(strlen(SECRET)), (uint8_t *)SECRET };
Asset_Blob new_label = { (uint32_t)(strlen(LABEL)), (uint8_t *)LABEL };
Asset_Blob group_id = { (uint32_t)(strlen(GROUP_ID)), (uint8_t *)GROUP_ID };
Asset_Attr query[] = {
{ .tag = ASSET_TAG_ALIAS, .value.blob = alias },
{ .tag = ASSET_TAG_GROUP_ID, .value.blob = group_id },
};
Asset_Attr attributesToUpdate[] = {
{ .tag = ASSET_TAG_SECRET, .value.blob = new_secret },
{ .tag = ASSET_TAG_DATA_LABEL_NORMAL_1, .value.blob = new_label },
};
int32_t ret = OH_Asset_Update(query, sizeof(query) / sizeof(query[0]), attributesToUpdate,
sizeof(attributesToUpdate) / sizeof(attributesToUpdate[0]));
if (ret == ASSET_SUCCESS) {
// Asset updated in the group successfully.
} else {
// Failed to update Asset in the group.
}
}
Querying the Plaintext of an Asset in a Group
Query the plaintext of asset demo_alias in group demo_group_id.
#include <string.h>
#include "asset/asset_api.h"
void QueryAsset() {
static const char *ALIAS = "demo_alias";
static const char *GROUP_ID = "demo_group_id";
Asset_Blob alias = { (uint32_t)(strlen(ALIAS)), (uint8_t *)ALIAS };
Asset_Blob group_id = { (uint32_t)(strlen(GROUP_ID)), (uint8_t *)GROUP_ID };
Asset_Attr attr[] = {
{ .tag = ASSET_TAG_ALIAS, .value.blob = alias }, // Specify the alias of the asset to query.
{ .tag = ASSET_TAG_RETURN_TYPE, .value.u32 = ASSET_RETURN_ALL }, // Return all asset information, including the attributes and asset plaintext, in the group.
{ .tag = ASSET_TAG_GROUP_ID, .value.blob = group_id },
};
Asset_ResultSet resultSet = {0};
int32_t ret = OH_Asset_Query(attr, sizeof(attr) / sizeof(attr[0]), &resultSet);
if (ret == ASSET_SUCCESS) {
// Parse the resultSet.
for (uint32_t i = 0; i < resultSet.count; i++) {
// Parse the secret: the data is secret->blob.data, the size is secret->blob.size.
Asset_Attr *secret = OH_Asset_ParseAttr(resultSet.results + i, ASSET_TAG_SECRET);
}
}
OH_Asset_FreeResultSet(&resultSet);
}
Querying the Attributes of an Asset in a Group
Query attributes of asset demo_alias.
#include <string.h>
#include "asset/asset_api.h"
void QueryAttributes() {
static const char *ALIAS = "demo_alias";
static const char *GROUP_ID = "demo_group_id";
Asset_Blob alias = { (uint32_t)(strlen(ALIAS)), (uint8_t *)ALIAS };
Asset_Blob group_id = { (uint32_t)(strlen(GROUP_ID)), (uint8_t *)GROUP_ID };
Asset_Attr attr[] = {
{ .tag = ASSET_TAG_ALIAS, .value.blob = alias }, // Specify the alias of the asset to query.
{ .tag = ASSET_TAG_RETURN_TYPE, .value.u32 = ASSET_RETURN_ATTRIBUTES }, // Return only the asset attributes of the asset in the group, that is, the result does not include the asset plaintext.
{ .tag = ASSET_TAG_GROUP_ID, .value.blob = group_id },
};
Asset_ResultSet resultSet = {0};
int32_t ret = OH_Asset_Query(attr, sizeof(attr) / sizeof(attr[0]), &resultSet);
if (ret == ASSET_SUCCESS) {
// Parse the result.
for (uint32_t i = 0; i < resultSet.count; i++) {
// Parse the data label: the data is label->blob.data, the size is label->blob.size.
Asset_Attr *label = OH_Asset_ParseAttr(resultSet.results + i, ASSET_TAG_DATA_LABEL_NORMAL_1);
}
}
OH_Asset_FreeResultSet(&resultSet);
}
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