harmony 鸿蒙Audio Output Device Management

  • 2023-06-24
  • 浏览 (642)

Audio Output Device Management

If a device is connected to multiple audio output devices, you can use AudioRoutingManager to specify an audio output device to play audio. For details about the API reference, see AudioRoutingManager.

Creating an AudioRoutingManager Instance

Before using AudioRoutingManager to manage audio devices, import the audio module and create an AudioManager instance.

import audio from '@ohos.multimedia.audio'; // Import the audio module.

import { BusinessError } from '@ohos.base'; // Import BusinessError.

let audioManager = audio.getAudioManager(); // Create an AudioManager instance.

let audioRoutingManager = audioManager.getRoutingManager(); // Call an API of AudioManager to create an AudioRoutingManager instance.

Supported Audio Output Device Types

The table below lists the supported audio output devices.

Name Value Description
EARPIECE 1 Earpiece.
SPEAKER 2 Speaker.
WIRED_HEADSET 3 Wired headset with a microphone.
WIRED_HEADPHONES 4 Wired headset without microphone.
BLUETOOTH_SCO 7 Bluetooth device using Synchronous Connection Oriented (SCO) links.
BLUETOOTH_A2DP 8 Bluetooth device using Advanced Audio Distribution Profile (A2DP) links.
USB_HEADSET 22 USB Type-C headset.

Obtaining Output Device Information

Use getDevices() to obtain information about all the output devices.

audioRoutingManager.getDevices(audio.DeviceFlag.OUTPUT_DEVICES_FLAG).then((data: audio.AudioDeviceDescriptors) => {
  console.info('Promise returned to indicate that the device list is obtained.');
});

Listening for Device Connection State Changes

Set a listener to listen for changes of the device connection state. When a device is connected or disconnected, a callback is triggered.

// Listen for connection state changes of audio devices.
audioRoutingManager.on('deviceChange', audio.DeviceFlag.OUTPUT_DEVICES_FLAG, (deviceChanged: audio.DeviceChangeAction) => {
  console.info(`device change type : ${deviceChanged.type}`);  // Device connection state change. The value 0 means that the device is connected and 1 means that the device is disconnected.
  console.info(`device descriptor size : ${deviceChanged.deviceDescriptors.length}`);
  console.info(`device change descriptor : ${deviceChanged.deviceDescriptors[0].deviceRole}`);  // Device role.
  console.info(`device change descriptor : ${deviceChanged.deviceDescriptors[0].deviceType}`);  // Device type.
});

// Cancel the listener for the connection state changes of audio devices.
audioRoutingManager.off('deviceChange');

Selecting an Audio Output Device (for System Applications only)

Currently, only one output device can be selected, and the device ID is used as the unique identifier. For details about audio device descriptors, see AudioDeviceDescriptors.

NOTE

The user can connect to a group of audio devices (for example, a pair of Bluetooth headsets), but the system treats them as one device (a group of devices that share the same device ID).

import audio from '@ohos.multimedia.audio';
let outputAudioDeviceDescriptor: audio.AudioDeviceDescriptors = [{
    deviceRole : audio.DeviceRole.OUTPUT_DEVICE,
    deviceType : audio.DeviceType.SPEAKER,
    id : 1,
    name : "",
    address : "",
    sampleRates : [44100],
    channelCounts : [2],
    channelMasks : [0],
    networkId : audio.LOCAL_NETWORK_ID,
    interruptGroupId : 1,
    volumeGroupId : 1,
    displayName : ""
}];

async function selectOutputDevice() {
  audioRoutingManager.selectOutputDevice(outputAudioDeviceDescriptor).then(() => {
    console.info('Invoke selectOutputDevice succeeded.');
  }).catch((err: BusinessError) => {
    console.error(`Invoke selectOutputDevice failed, code is ${err.code}, message is ${err.message}`);
  });
}

Obtaining Information About the Output Device with the Highest Priority

Call getPreferOutputDeviceForRendererInfo() to obtain the output device with the highest priority.

NOTE

The output device with the highest priority is the device that will output audio.

import audio from '@ohos.multimedia.audio';
let rendererInfo: audio.AudioRendererInfo = {
    content : audio.ContentType.CONTENT_TYPE_MUSIC,
    usage : audio.StreamUsage.STREAM_USAGE_MEDIA,
    rendererFlags : 0,
}

async function getPreferOutputDeviceForRendererInfo() {
  audioRoutingManager.getPreferOutputDeviceForRendererInfo(rendererInfo).then((desc: audio.AudioDeviceDescriptors) => {
    console.info(`device descriptor: ${desc}`);
  }).catch((err: BusinessError) => {
    console.error(`Result ERROR: ${err}`);
  })
}

Listening for Changes of the Output Device with the Highest Priority

import audio from '@ohos.multimedia.audio';
let rendererInfo: audio.AudioRendererInfo = {
    content : audio.ContentType.CONTENT_TYPE_MUSIC,
    usage : audio.StreamUsage.STREAM_USAGE_MEDIA,
    rendererFlags : 0,
}

// Listen for changes of the output device with the highest priority.
audioRoutingManager.on('preferOutputDeviceChangeForRendererInfo', rendererInfo, (desc: audio.AudioDeviceDescriptors) => {
    console.info(`device change descriptor : ${desc[0].deviceRole}`);  // Device role.
    console.info(`device change descriptor : ${desc[0].deviceType}`);  // Device type.
});

// Cancel the listening for changes of the output device with the highest priority.
audioRoutingManager.off('preferOutputDeviceChangeForRendererInfo');

你可能感兴趣的鸿蒙文章

harmony 鸿蒙Media

harmony 鸿蒙Developing Audio Call

harmony 鸿蒙Audio Call Development

harmony 鸿蒙Audio Decoding

harmony 鸿蒙Audio Effect Management

harmony 鸿蒙Audio Encoding

harmony 鸿蒙Audio Input Device Management

harmony 鸿蒙Audio Playback Concurrency Policy

harmony 鸿蒙Audio Playback Development

harmony 鸿蒙Audio Playback Stream Management

0  赞