harmony 鸿蒙SceneType

  • 2025-06-12
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SceneType

The SceneType module provides common data types in 3D graphics.

NOTE

The initial APIs of this module are supported since API version 12. Newly added APIs will be marked with a superscript to indicate their earliest API version.

Modules to Import

import { Vec2, Vec3, Vec4, Quaternion, Aabb, Color, Rect, GeometryType, PrimitiveTopology, CustomGeometry, CubeGeometry, PlaneGeometry, SphereGeometry, Position3, Rotation3, Scale3 } from '@kit.ArkGraphics3D';

Vec2

A two-dimensional vector used to represent a point or a direction in 2D space. It consists of two components: x and y.

System capability: SystemCapability.ArkUi.Graphics3D |Name|Type|Read Only|Optional|Description| |—-|—-|—-|—-|—-| |x|number|No|No|Component on the X axis. The value is a real number.| |y|number|No|No|Component on the Y axis. The value is a real number.|

Vec3

A three-dimensional vector used to represent a point, a direction, or a vector transformation in 3D space. It consists of three components: x, y, and z.

System capability: SystemCapability.ArkUi.Graphics3D |Name|Type|Read Only|Optional|Description| |—-|—-|—-|—-|—-| |x|number|No|No|Component on the X axis. The value is a real number.| |y|number|No|No|Component on the Y axis. The value is a real number.| |z|number|No|No|Component on the Z axis. The value is a real number.|

Vec4

A four-dimensional vector used to represent a point, a direction, or a vector transformation in 4D space. It consists of four components: x, y, z, and w. The fourth component (w) enhances normalization and convenience for various calculations and transformations.

System capability: SystemCapability.ArkUi.Graphics3D |Name|Type|Read Only|Optional|Description| |—-|—-|—-|—-|—-| |x|number|No|No|Component on the X axis. The value is a real number.| |y|number|No|No|Component on the Y axis. The value is a real number.| |z|number|No|No|Component on the Z axis. The value is a real number.| |w|number|No|No|Component on the W axis. The value is a real number.|

Quaternion

A mathematical notation for representing spatial rotations of elements in 3D space. Compared with Euler angles, a quaternion has advantages in numerical stability and avoiding the gimbal lock problem.

System capability: SystemCapability.ArkUi.Graphics3D |Name|Type|Read Only|Optional|Description| |—-|—-|—-|—-|—-| |x|number|No|No|Component on the X axis. The value is a real number.| |y|number|No|No|Component on the Y axis. The value is a real number.| |z|number|No|No|Component on the Z axis. The value is a real number.| |w|number|No|No|Component on the W axis. The value is a real number.|

Aabb

Axis aligned boundary box used to determine whether two objects in space are overlapping.

System capability: SystemCapability.ArkUi.Graphics3D |Name|Type|Read Only|Optional|Description| |—-|—-|—-|—-|—-| |aabbMin|Vec3|No|No|Minimum bounds of the AABB.| |aabbMax|Vec3|No|No|Maximum bounds of the AABB.|

Color

Color in RGBA format. It consists of four components: red, green, blue, and alpha.

System capability: SystemCapability.ArkUi.Graphics3D |Name|Type|Read Only|Optional|Description| |—-|—-|—-|—-|—-| |r|number|No|No|Red component. The value range is [0, 1].| |g|number|No|No|Green component. The value range is [0, 1].| |b|number|No|No|Blue component. The value range is [0, 1].| |a|number|No|No|Alpha component. The value range is [0, 1].|

Rect

Rectangle in a plane.

System capability: SystemCapability.ArkUi.Graphics3D |Name|Type|Read Only|Optional|Description| |—-|—-|—-|—-|—-| |x|number|No|No|X axis component in the lower left corner of the rectangle. The value is a real number.| |y|number|No|No|Y axis component in the lower left corner of the rectangle. The value is a real number.| |width|number|No|No|Width of the rectangle. The value must be greater than 0.| |height|number|No|No|Height of the rectangle. The value must be greater than 0.|

GeometryType18+

Enumerates the geometry types.

System capability: SystemCapability.ArkUi.Graphics3D

Name Value Description
CUSTOM 0 Undefined.
CUBE 1 Cube.
PLANE 2 Plane.
SPHERE 3 Sphere.

GeometryDefinition18+

An abstract class used to define the properties of specific geometry types.

System capability: SystemCapability.ArkUi.Graphics3D |Name|Type|Read Only|Optional|Description| |—-|—-|—-|—-|—-| |geometryType|GeometryType|Yes|No|Type of geometry.|

PrimitiveTopology18+

Enumerates the vertex processing methods.

System capability: SystemCapability.ArkUi.Graphics3D

Name Value Description
TRIANGLE_LIST 0 A set of vertices forming separate triangles without intersecting.
TRIANGLE_STRIP 1 Each vertex and the edge of the previous triangle create a new triangle.

CustomGeometry18+

A custom geometry type that inherits from GeometryDefinition.

System capability: SystemCapability.ArkUi.Graphics3D

Name Type Read Only Optional Description
topology PrimitiveTopology No Yes Parsing mode of triangle primitives. The default value is TRIANGLE_LIST.
vertices Vec3[] No No Array of vertices that make up the model.
indices number[] No Yes Array of indices for the vertices, with values starting at 0. The default value is undefined.
normals Vec3[] No Yes Array of normals corresponding to the vertices. The default value is undefined.
uvs Vec2[] No Yes Array of UV coordinates for the vertices. The default value is undefined.
colors Color[] No Yes Array of colors for the vertices. The default value is undefined.

CubeGeometry18+

A cube geometry type that inherits from GeometryDefinition.

System capability: SystemCapability.ArkUi.Graphics3D

Name Type Read Only Optional Description
size Vec3 No No Width, height, and depth of the cube, defining its size.

PlaneGeometry18+

A plane geometry type that inherits from GeometryDefinition.

System capability: SystemCapability.ArkUi.Graphics3D

Name Type Read Only Optional Description
size Vec2 No No Width and height of the plane, defining its size.

SphereGeometry18+

A sphere geometry type that inherits from GeometryDefinition.

System capability: SystemCapability.ArkUi.Graphics3D

Name Type Read Only Optional Description
radius number No No Radius of the sphere. The value must be greater than 0.
segmentCount number No No Number of segments dividing the sphere along latitude and longitude. The value must be greater than 0.

Position3

type Position3 = Vec3

Position of an object in 3D space. The value is of the Vec3 type.

System capability: SystemCapability.ArkUi.Graphics3D

Type Description
Vec3 Any 3D vector.

Rotation3

type Rotation3 = Vec3

Rotation of an object in 3D space. The value is of the Vec3 type.

System capability: SystemCapability.ArkUi.Graphics3D

Type Description
Vec3 Any 3D vector.

Scale3

type Scale3 = Vec3

Scaling of an object in 3D space. The type is Vec3.

System capability: SystemCapability.ArkUi.Graphics3D

Type Description
Vec3 Any 3D vector.

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